home - about - games - download - buy - links - contact

Ted Lansing in...
Lost In Paradise


Version 2 is now in the works




On a beautiful set of islands somewhere in the Atlantic Ocean, the Lansing family arrive ready to have an extremely memorable holiday in paradise. However, after a freak storm it seems that one of the locals has gone missing, and only young Ted Lansing holds the clues. With no additional help, can he find the missing girl & discover the secrets and mysteries of the beautiful Quern Islands? Find out in this epic full-length adventure!

Play...




Information
  1. Lost In Paradise was designed back in 2002, but has sat dormant in our projects folder for some time. It was only recently that I (Mark) decided to take on the role of artist and get the project underway. I will be coding & writing music for the game too.



  2. The game spans 7 islands and features more than 200 interactive rooms. It's a classic point & click adventure aimed at younger audiences, but will still appeal to adventure fans of all ages!
  3. 3D rendered backgrounds & movies throughout the game give it more depth. A non-linear storyline will keep you guessing the whole way through. Original music & hundreds of sound effects!
  4. Ambient exploration and (hopefully) logical puzzles, but be careful - it's definitely an illogical world that Ted is exploring!




  5. The original script for the game did not include Ted Lansing as a character, but more recently Mark realised that the story for Lost In Paradise would work perfectly as Ted's first major adventure in a series of 7. Ted's age will progress through the series.
  6. The first "Ted Lansing" game to be released was nothing more than a demo made in QBasic, called "Broken Glass", back in 1997. Mark's other earlier QBasic adventure games "Earthquest" and "The Lost Gem" will be completely revamped as major adventures for Ted.
  7. The former title for Lost In Paradise was "Islands of Adventure". Farlander became the games 1st official fan! The main character was called Andy Smart. Most of the puzzles from the original script are still in-tact, but most of the character names have changed.
  8. Scrapped locations from the original drawings include a church, a hospital & a hair-dressers. Original name before "Quern Islands" included "Krow Islands", "Quax Islands" and "Quey Islands".
  9. This game will be my first self-made full adventure game, so there are bound to be some holes & plenty of areas for improvement! Please accept it as an experiment! Thanks for your support this far!
  10. In July 2010, the game was very nearly complete. However, due to a fatal error the game was lost and not properly backed up. In early 2011 the game has been restarted. Not everything was lost, meaning that it will not take as long to re-build the new version of the game, and give it some extra care and attention!

Latest Screenshots


Explore this strange place in the day & use it to your advantage at night!


Will YOU be able to find a way into this building?


The search is on for Emma Hartley as Ted visits island #2 called Levé.


Latest News
  • March 2011: the game production is restarted
  • July 2010: all data is lost and un-recoverable
  • April 2010: finale location complete, outro being made
  • Early March 2010: 7/7 islands are completed in-game
  • February 2010: 5/7 islands are completed in-game
  • Early January 2010: 4/7 islands are completed in-game
  • Early October 2009: More islands are completed in 3D
  • Late September 2009: Work on menus, animations and a new video!
  • Early September 2009: 100 rooms are in AGS! LOTS still to be done!
  • Late August 2009: 3/7 islands are complete, that's 80 rooms so far!
  • Early August 2009: 2/7 islands are completed in-game
  • Late July 2009: A rolling demo video is available to watch here!
  • Early July 2009: Production of the game begins
  • January 2009: Ted Lansing series to use Lost In Paradise script
  • Circa 2002: Game is concieved on a Virgin train to Coventry




  • Special Thanks
    Too all these people who've shown their support for this game, given me help and gotten me out of some sticky situations! Arj0n, Anian, Jim Spanos, Domino, Theo Wearn, Ali, Matti, J. Dekker, Igor Hardy, Richard Brum, J. Page, Michael Stein...